Xcode Version Catalina

  1. Xcode Version For Catalina
  2. How To Update Xcode Catalina
  3. Catalina Xcode Version
  4. Xcode Command Line Tools Version Catalina

Install XCode on macOS Catalina 10.15 on Windows PC. When you installed macOS Catalina 10.15 on Virtual machine. Then Power on the virtual machine. When you entered the macOS Catalina window click on the Apple Mac App Store. Once the App Store opened on the left-handed search bar type XCode and hit enter. With the Catalina upgrade, my Xcode did not automatically update to 11.1. The App Store kept trying to update Xcode each night through automatic updates. On its own, it never succeeded. Once it reported it could not download Xcode: Unable to Download App. 'Xcode' could not be installed. Please try again later.

  • Here are the versions that I have: Xcode - 11.3.1; macOS - 10.14.6; iOS - 14.2; The App Store says I need to have at least macOS 10.15.4 to download the latest Xcode. The upgrade to Big Sur is huge and I'm running fairly low on space on my Mac, so I'd rather just upgrade to Catalina, but I can't seem to find a standalone download (i.e., not an.
  • Type in the version that you'd like, and download the Xcodexxx.xip file. Keep in mind that Xcode 11.4.1 is 8 gigabytes, so this will take awhile depending on your internet connection. Keep in mind that Xcode 11.4.1 is 8 gigabytes, so this will take awhile depending on your internet connection.

Mac users with macOS Mojave and macOS Catalina, and new operating systems in place can now install Command Line Tools from the Xcode IDE without needing to install the entire Xcode package, or opening an Apple developers account.

Did you know: Using Xcode app leaves behind a lot of junk files a.k.a. 'development junk.' These files are usually hidden from view but you can delete them with a Mac maintenance app CleanMyMac X.

In this article, we cover how you can install this optional and highly useful Command Line Tools package.

X code 11. Credit: developerinsider

What is the Xcode Command Line Tools package?

For Mac power users — we wouldn't recommend downloading this unless you are comfortable with Terminal — the Xcode Command Line Tools package gives you a complete Unix toolkit accessible through Terminal. No developer account needed and you don't need to download the entire — and quite large Xcode package of executables.

Within the Xcode Command Line toolkit, Mac users gain access to numerous useful tools, utilities, and compilers, including make, GCC, clang, perl, svn, git, size, strip, strings, libtool, cpp, and many others. All of these commands are a default part of Linux systems and programs.

We recommend following these steps for those with the following operating systems running on a Mac: macOS 10.13 High Sierra, macOS 10.14 Mojave, and macOS 10.15 Catalia onward. It isn't always possible to download these Xcode Command Line Tools, following these steps, on Mac’s running older operating systems. Other ways to install command tools and gcc (without needing Xcode) is available through the Apple Developer website.

Here is how you install Xcode Command Line Tools.

Xcode Version For Catalina

How to install Xcode Command Line Tools?

Xcode
  1. Go to Terminal in /Applications/Utilities/.
  2. Input the following command string in Terminal: xcode-select —install
  3. In the same way when you are downloading new software and apps, a popup update window will appear asking you: “The xcode-select command requires the command line developer tools. Would you like to install the tools now?”
  4. Select confirm by clicking Install.
  5. Wait for the Xcode Command Line Tools package to install. It is around 130 MB and usually installs fairly quickly; although it depends on your connection.
  6. Once everything is installed, the installer goes away and you should be able to any of the new commands that you’ve now got access to. Enjoy using your new Unix command line tools!

Alternative way to install command line tools
If the Terminal combination didn't work, open the Finder > Go to Folder...menu.
Paste in the following path:/System/Library/CoreServices

In that location, find the app called Install Command Line Developer Tools.app — it will have a blue globe icon.
Click this app and then try the Terminal method explained above.

With this new download, you should have access to 61 Unix command line tools. For example, one of the advantages of having these tools is you can install new apps and software directly from the source code instead of needing to go through the package manager and usual download route.

To access or view everything you've now got, go to the following directory:

Catalina

/Library/Developer/CommandLineTools/

Please note, this is the root /Library of your macOS/OS X, not the ~/Library directory.

All of these tools can also be found in: /Library/Developer/CommandLineTools/usr/bin/

Xcode Version Catalina

These tools like small executable apps (which they are):

What happens if I encounter problems downloading these?

If you get an error message that says “Can’t install the software because it is not currently available from the Software Update server”, it means you've already got the Xcode package on your Mac. Mac OS X 10.9 onward, Xcode was already installed, which is why you aren't able to download these tools. However, what you can do is uninstall the entire Xcode app if you'd prefer to only access these tools and not a whole load of software that isn’t going to be of much use.

Watch out for Xcode junk

The Xcode junk is one of those types of clutter that is keeps accumulating in remote places on your Mac. It could take up a few gigs of your space. The only app that seems to address this problem is CleanMyMac X by MacPaw. It’s loved by many Mac developers because it collects those specific types of development junk, like Xcode or outdated libraries.

Once you launch the app, click on System Junk > Scan. Then, click “Review Details”

CleanMyMac X is a powerful Mac performance improvement app. It makes your Mac as good as new. Let it scan your system and clear out any unwanted Xcode, development and system junk that is taking up too much space and cluttering up your Mac. In a few clicks, your Mac could be running smoother, quicker and more efficiently.

Apple has announced Xcode version 12 at #WWDC20; they released the beta version on the same day. Xcode is in the middle of all development on Apple's platforms, and with Xcode 12, it's a fresh update to match macOS Big Sur.

With Xcode-12, it is faster to open multiple files. Navigator fonts now match the system size or are often set to small, medium, or large. And Xcode 12 builds macOS Universal apps by default to support new Macs with Apple silicon.

Xcode 12 release includes Swift 5.3 and SDKs for iOS 14, iPadOS 14, tvOS 14, watchOS 7, and macOS 11. The Xcode 12 beta release supports on-device debugging for iOS 9 and later, tvOS 9 and later, and watchOS 2 and later. Xcode 12 beta requires a Mac running macOS Catalina 10.15.4 or later.iOS nine and later, tvOS 9 and later, and watchOS 2 and later. Xcode 12 beta requires a Mac running macOS Catalina 10.15.4 or later.

What's New in Xcode 12?

SwiftUI

SwiftUI (no SwiftUI 2.0) offers some new features with many performance improvements. The existing SwiftUI code continues to figure, with faster performance, better diagnostics, and access to further controls.

SwiftUI has a complete new lifecycle management API for apps built with SwiftUI. So, now you'll share life cycle code across all Apple platforms.

With Xcode 12, SwiftUI views can now be shared with other developers, and appear as first-class controls within the Xcode library.

Organizer

Xcode 12 features an entirely new Organizer with an all-new design that groups all critical information about each of your apps together. Choose any app from any of your developer teams, then quickly navigate to examine crash logs, energy reports, and performance metrics, like battery consumption and launch time of your apps when employed by customers.

The organizer now displays scroll-hitch metrics. You'll use these metrics to spot animation delays users encounter while scrolling in your application. To look at the Scroll Hitch bar chart, click on the Scrolling section within the Metrics Organizer window.

The organizer now also provides Disk Writes diagnostic reports. You'll use these reports to optimize the disk-write performance of your apps.

Interface Builder

Xcode 12 features a new tab model. With this updated model, you'll re-arrange the document tabs to make a working set of files for your current task, and configure how content is shown within each tab.

Xcode 12 comes with a replacement code completion UI with only the knowledge you would like. So, it's more compact and takes up less screen space.

The project navigator now takes advantage of the system setting to resize 'Sidebar Font & Icon Size,' almost like Finder. You can also choose a single font and icon size for Xcode within Xcode Preferences.

Xcode 12 adds a replacement minimap for the Interface Builder canvas. You can drag, double-click or command-click within the minimap to specialize in a selected area. You can enable and disable this minimap with Editor > Canvas > Minimap. This may be very helpful in large size storyboards.

Debugging

Xcode 12 now displays the breakpoint hit count for a specific breakpoint location. Like 'Thread 1: breakpoint 1.1 (14), ' 14 means breakpoint 1.1 has been hit 14 times.

You can re-order breakpoint actions by dragging and dropping them into a unique position. You can name a breakpoint, and reference it by name from another breakpoint's work. For instance, to enable a previously disabled breakpoint called 'MyBreakpoint,' type break enables MyBreakpoint in an action's Debugger Command field.

The breakpoint contextual menu now has a choice to delete all the disabled breakpoints.

Simulator

To keep Simulator ahead of other applications, you'll select Window > to stay Top. Now Simulator, by default, uses the internal microphone unless you manually select a particular audio source.

Tools

Simulator now supports 32-bit & 64-bit processes for watchOS 7. To verify watchOS projects are 64-bit clean in Simulator, confirm ARCHES is about to its default value.

With Xcode 12, Simulator supports simulating Nearby Interaction for devices that support the feature. Dragging the device window around on the screen will update the simulated distance between the two devices.

Playgrounds

Playgrounds now support asset catalogs.

Xcode 12 Report Navigator now includes Playground build logs alongside Project build logs. If a Playground live view features a size of zero, a banner now indicates why the live view isn't visible.

Xcode Playground now automatically compiles Core ML models in its Resources folder, and Playground code can access the generated ML model interface.

Xcode Playgrounds can now import and use Swift packages and frameworks. Select the Build Active Scheme checkbox within the Playground's File inspector and make sure that the active scheme builds the package or framework target.

Store Kit (Local Test Environment)

Xcode 12 now supports the testing of In-App Purchases (IAP) directly in Simulator or on a connected device, employing a new local StoreKit test environment.

It is now possible to customize Default Execution Time Allowance and Maximum Execution Time Allowance within the Test Plan Editor. But during this version of Xcode, these settings are disabled.

UI Testing now can handle banner notifications on iOS that block the navigation bar during UI testing.

Swift Packages

You can now declare conditionals Swift packages target dependencies, like limiting the dependencies by a platform.

Swift packages can now contain resources like asset catalogs, images, localized content (.lproj), storyboards, and other files. A dependent package adds the package's code and support to the app bundle to be used at runtime.

Universal Apps

Xcode 12 for macOS Universal Apps includes a standard macOS SDK that contains all the frameworks, debuggers, compilers, and everyone other tools you would like to create apps to support Apple Silicon and Intel x86_64 CPU. Even Xcode 12 is made as a Universal app.

Xcode version for catalina

How To Update Xcode Catalina

When you open your existing project in Xcode 12, your app will automatically get updated to get release builds & archives as Universal apps.

Catalina Xcode Version

Conclusion

Xcode Command Line Tools Version Catalina

Xcode 12 run destination menu added an 'Any Mac' destination for Mac schemes. This new build destination will build each target within the system for all supported architectures, no matter the native structure of the local Mac.